Kezako is a research concept I've done aiming to rethink the digital search. Based on the way we search in the real life, finding the easiest & simplest path between a question & the answer. I've read a lot of psychological articles, and made a lot of research & tests. The final product is an application displaying input (what the user is going to use to reach the result?) & output (What type of result the user is expecting?). Made in Orange Labs. 2014
What I did : #research #concept #gestures #interaction #visual #design
This is digital service for the TV distribution CANAL+ The idea was to create a playlist of television programs before being front of the TV & use the smartphone as a remote with tangible inspired gestures to control parameters such as the volume, catch the interactive information or stop & play the video feed. Collaboration with Thomas Dupeyrat. 2011
What I did : #concept #gestures #interaction #visual #design #video
To create keys of the future, we thought about "how to use it?" and "how could we use it?", to create an interactive product. We murged all the type of keys in a unified item. We also added functions, a reminder and meaning gestures. One of the aspects of the work was the sharing of the keys, that's why it's composed by cubes, you can lend or borrow. Realised with Julien Censier. 2011
What I did : #concept #gestures #interaction #design #video
The Shell Eco-Marathon is a students competition, the main goal of the race is to run the biggest distance using the least amount of energy. A part of the event present a kind of science musuem, teaching children & visitors how to create energy, be sustainable & understand the race. I've worked on some interactive installations (tablet applications & wall) & gathered feedback from users through unformal chat with attendees (in Manila & Detroit). 2015
What I did : #concept #wireframes #interaction #design #interviews #video
Footprints is an interactive installation showing your body activity through Aurora Borealis shapes, on the wall. We built & presented it at the University of Lapland (Lapin Yliopisto). Composed of a webcam and a videoprojector, the system works with Quartz Composer. Realised with Thomas Dupeyrat & Topi Matikainen. 2011
What I did : #concept #idea #interaction #design #visual #coding #video
Kulio is a little game I created. The aim is to catch the maximum of bubles of the same colour of yours. I did the visual design & prototyped the application with processing. Hope to continue (one day) and launch an iPhone / iPad app ! 2014
What I did : #concept #idea #interaction #design #gaming #visual #coding #processing
Dwyl (for Draw With Your Light) is an interactive system composer by a web application (for the smartphone / lighting pen) and an interactive wall (screen / sheet of paper). 2012 - 2014
What I did : #concept #idea #interaction #design visual #coding #html #css #processing
Polygoo is an application that allows you to create your own device wallpaper. It can be for desktop, tabler or smartphone. You just need to sélect a type of screen and you compose it pressing at different places on thé screen to display polygons. 2013
What I did : #concept #idea #interaction #design #visual #coding #html #css
UX Designer
Service Design
User Centred Research
UX & Gestures Creation
Interaction Design
Wireframe / Prototyping
User Tests / Experiments
Concepts communication
Affordance & UI
Video & Sound Design